A lengthy discussion on randomizers, and why Tetris Worlds sucks

tetris worlds

From this thread over on tetrisconcept.net, and most importantly from this page onward for the casual observer.

To briefly sum up the discoveries: because of the incorrect usage of an OR operator in Tetris Worlds, the probabilities of certain pieces are very skewed away from the roughly 1/7 probability that ought to be guaranteed.

The T piece comes up 21% (more than a fifth) of the time, where the lowly L piece comes in at 9% (less than a tenth).

That’s whack.

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